twine 2 sugarcube array

See Also: See the Test Mode guide for more information. This method has been deprecated and should no longer be used. prerender tasks have been deprecated and should no longer be used. Function behavior is immutable. Happens before the modification of the state history. Note: See the Config.loadDelay configuration setting. String: The expression yields a string valuee.g.. Returns whether the track is currently unavailable for playback. To update the value associated with a key, simply set it again. SugarCube also allows the use of JavaScript generic objects, which may be better in some situations than a map: Another important difference in the way Harlowe handles its non-primitive data types like arrays, datamaps, and datasets is that they are passed by value rather than passed by reference. Returns the number of moments within the past in-play history (past only). Note: For more details you might want to see my "Arrays vs Generic Objects" article (part of the help file for my "Universal Inventory System" for Twine/SugarCube, or "UInv" for short). Returns the save object from the autosave or null, if there was no autosave. A macro definition object should have some of the following properties (only handler is absolutely required): Additional properties may be added for internal use. Warning: Note: Note: Be very careful with these if your audio sources are on the network, as you are forcing players to begin downloading them. See Localization for more information. UI bar special passages update. When used to set the volume, returns a reference to the current AudioList instance for chaining. No other characters are allowed. Determines whether the <> macro types out content on previously visited passages or simply outputs it immediately. Newer versions of Twine2 come bundled with a version of SugarCube v2, so you only need to read these instructions if you want to install a newer version of SugarCube v2 than is bundled or a non-standard release. For example: A better solution, however, would be to use a backquote1 (`) expression, which is really just a special form of quoting available in macro arguments that causes the contents of the backquotes to be evaluated and then yields the result as a singular argument. Appends the given content to the dialog's content area. Caveat for Internet Explorer: SugarCube only supports IE 9. Deprecated: Note: Both of these features can be constructed in SugarCube, however, using macros like <> or by combining <> macros with DOM macros. Selects all internal link elements within the passage element whose passages are within the in-play story historyi.e., passages the player has been to before. The template markup begins with a question mark (?) Returns a new array consisting of all of the tags of the given passages. May be called either with the passage name and link text as separate arguments, with a link markup, or with a image markup. Returns whether the UI bar is currently hidden. This macro has been deprecated and should no longer be used. Normally, there will be only one such passage per turn, however, during passage navigation there may briefly be twothe incoming (a.k.a. If you need to run the same code on multiple passages, consider using the PassageDone special passage or, for a JavaScript/TwineScript solution, a :passagedisplay event instead. The def and ndef operators have very low precedence, so it is strongly recommended that if you mix them with other operators, that you wrap them in parenthesese.g., (def $style) and ($style is "girly"). Should the history exceed the limit, states will be dropped from the past (oldest first). Note: Story variables are a part of the story history and exist for the lifetime of a playthrough session. Track event triggered when a fade starts. See Dialog API for more information. Returns the moment, relative to the bottom of the past in-play history (past only), at the given index. Returns the total number of filled slots. Returns the AudioTrack instance with the given track ID, or null on failure. Note: Temporary variables were added in v2.3.0. Returns whether none of the track's data has been loaded. Views make their associated code visible, thus providing onscreen feedbackthey may also be hovered over which, generally, exposes additional information about the underlying code. Gets or sets the track's repeating playback state (default: false). Not generally necessary, however, some browsers render slower than others and may need a little extra time to get a media-heavy page done. When used to set the volume, returns a reference to the current AudioTrack instance for chaining. Warning: Deprecated: Harlowe has stricter typing than SugarCube, requiring authors to call macros like (str:) or (num:) on variables to change their type. Note: In mobile browsers and, more recently, most desktop browsers, playback must be initiated by the playergenerally via click/touch. Used within <> macros. Note: Additionally, SugarCube's normal <> macro does not have an output element associated with it and is not, by default, a single-use link like its Harlowe equivalent. If the condition evaluates to false and an <> or <> exists, then other contents can be executed. Logical: The expression yields a boolean valuee.g.. Warning: If using an integer delay, ideally, it should probably be slightly longer than the outgoing transition delay that you intend to usee.g., an additional 10ms or so should be sufficient. Documentation, downloads, and the like can be found within each section. When used to set a value, returns a reference to the current AudioTrack instance for chaining. Due to a flaw in the current release of Twine1/Twee (v1.4.2), if you rename the directory included in the archive (or simply copy its contents to your current SugarCube v2 install), then you must ensure that the file with the extension .py (the story format's custom Twine1 Header class file) within is named the same as the directoryi.e., the name of the directory and .py file must match. Begins playback of the playlist or, failing that, sets the playlist to begin playback as soon as the player has interacted with the document. Twine 2.3: SugarCube 2.28: Arrays 2,500 views May 16, 2019 23 Dislike Share Save Dan Cox 3.68K subscribers This video reviews arrays in SugarCube 2.28 as part of Twine 2.3.. Sets the selected tracks' current time in seconds. The config API has been renamed Config for better consistency with the other APIs. To delete a watch, click the button next to its name in the watch panel. Loading is done asynchronously at run time, so if the script must be available within a tight time frame, then you should use the Promise returned by the function to ensure that the script is loaded before it is needed. If necessary, you may also use multiple tags by switching from .includes() to .includesAny() in the above example. See: In Twine, return to your project library by clicking the house icon in the lower-left corner of the Twine window. Return the named macro tag's parents array (includes the names of all macros who have registered the tag as a child), or null on failure. Story API. Returns the current moment from the full in-play history (past + future), which is the pre-play version of the active moment. Note (Twine2): Concatenates one or more unique members to the end of the base array and returns the result as a new array. Cannot delete tracks solely under the control of a playlist. IDs and classes automatically generated from passage names and tags are normalized to kebab case with all lowercase letterswhich entails: removing characters that are not alphanumerics, underscores, hyphens, en-/em-dashes, or whitespace, then replacing any remaining non-alphanumeric characters with hyphens, one per group, and finally converting the result to lowercase. The equivalent SugarCube code works a bit differently: SugarCube does not terminate the parsing of the calling passage, so some care is required when calling <>. Instead, use the metadata property. See the Save.onSave.add() method for its replacement. Wikifies the given content source(s) and discards the result. Strings are iterated by Unicode code point, however, due to historic reasons they are comprised of, and indexed by, individual UTF-16 code units. Warning: To add watches for all current variables, click the button. To delete all current watches, click the button. Returns a reference to the current AudioRunner instance for chaining. If you need to know if the player has ever been to a particular passage, then you must use the State.hasPlayed() method or the hasVisited() story function. The playthrough session feature is occasionally confused with the autosave feature, but they are in fact distinct systems. In most cases, you will not need to use <> as there are often better and easier ways to forward the player. The debug views may be toggled via the Views button. See Guide: Media Passages for more information. See the MDN article Media formats for HTML audio and video for more information on formats commonly supported in browserspay special attention to the Browser compatibility section. There's no way for the system to know ahead of time whether it's safe to re-execute a passage's contents. Returns the given number clamped to the specified bounds. You may forcibly enable test mode manually by setting the Config object's debug property to true. A side effect simply means that the evaluation of the expression modifies some state. See the Save.onLoad.add() method for its replacement. See Also: Returns whether playback of the track has been stopped. Request that the browser toggle fullscreen modei.e., enter or exit as appropriate. These, rare, instances are noted in the macros' documentation and shown in their examples. Note: Attaches single-use event handlers to the selected tracks. Normally, this is exactly what you want to happen. Note: The story title is used to create the storage ID that is used to store all player data, both temporary and persistent. Dialog events allow the execution of JavaScript code at specific points during the opening and closing of dialogs. Global event triggered as the last step in opening the dialog when Dialog.open() is called. All of the specified callbacks are invoked as the wrapper is invokedmeaning, with their this set to the this of the wrapper and with whatever parameters were passed to the wrapper. Stops playback of all currently registered tracks. Can type most content: links, markup, macros, etc. Tip: The active passage's tags will be added to its data-tags attribute (see: Passage Conversions). See: That will only toggles the views, test mode must still be enabled first. <> macro events allow the execution of JavaScript code at specific points during typing. The HTML & CSS have undergone significant changes. Warning: Non-generic object types (a.k.a. Renders the message prefixed with the name of the macro and returns false. Returns a new array containing all of the macro's ancestors that passed the test implemented by the given filter function or an empty array, if no members pass. Returns whether the seedable PRNG has been enabled. In SugarCube, they come in two types: story variables and temporary variables. This temporary playthrough session is intended to prevent players from losing data. The argument string after converting all TwineScript syntax elements into their native JavaScript counterparts. See Also: with 2.0. See the memorize() and recall() functions for its replacement. Several State API methods have moved to the new Engine API. followed by the template namee.g., ?yoloand are set up as functions-that-return-strings, strings, or arrays of eitherfrom which a random member is selected whenever the template is processed. See the .includes() method for its replacement. Doing so allows interactions with the text to also trigger its <>. A decision I made was that all the individual strings in the array will also match the object's passage names. Testing is strongly advised. Combining the <<set> and <<if> macros. You may not remove the predefined group IDs (:all, :looped, :muted, :paused, :playing) or the :not group modifier. Several UI API methods have moved to the new Dialog API. For example, if a value "is" strictly the . There are three forms: a conditional-only form, a 3-part conditional form, and a range form. Once a track has been unloaded, playback cannot occur until it is reloaded. Does not modify the original. child-definition array) optional: If the macro has children, specify them as an array of strings or . This is not necessarily the same as the current state of the story: because moment creation is tied to passage navigation, changes that occur between one passage navigation and the next are not part of the current moment and will not be preserved by a moment until the next navigation, when the next moment is created. Triggered before the modification of the state history. Note: I've been trying to set up a two-dimensional array. Used for pre-passage-display tasks, like redoing dynamic changes (happens before the rendering of each passage). Harlowe refers to these as "revision macros". Outputs a string representation of the result of the given expression. The function is invoked each time the .processText() method is called. Instead, the macro is passed a receiver variable which is set to the value input by the user. In general, look to the .random() method instead. Collects tracks, which must be set up via <>, into a playlist via its <> children. For game-oriented projects, as opposed to more story-oriented interactive fiction, a setting of 1 is strongly recommended. For example, the following is the data URI of a Base64-encoded PNG image of a red dot (): Generally, it's expected that you will use a compiler that supports the automatic creation of media passages, however, they may be created manually. Returns a reference to the current AudioTrack instance for chaining. See Macro API for more information. Opens the built-in share dialog, which is populated from the StoryShare passage. Note: The pull count is automatically included within saves and sessions, so this is not especially useful outside of debugging purposes. Gets or sets the mute state for the master volume (default: false). Warning: Circular references. You would do well to keep your translations similar when possible. Passage display. Warning: Returns whether, at least, some of the track's data has been loaded. To install the package via NPM, use the following command: This is a reference on how to install SugarCube in Tweego, Twine2, and Twine1/Twee. Returns the title of the most recent previous passage whose title does not match that of the active passage or an empty string, if there is no such passage. Renders the selected passage into the target element, replacing any existing content, and returns the element. Browsers are not currently required to honor the navigationUI setting. Returns the variables from the active (present) moment. Returns the array of track IDs with the given group ID, or null on failure. Most of the methods listed below are SugarCube extensions, with the rest being either JavaScript natives or bundled library methods that are listed here for their utilitythough, this is not an exhaustive list. Completely removes the UI bar and all of its associated styles and event handlers. Zorkish Sugarcube 6. SugarCube Snowman Twine 2 Examples Twine 2 Examples . The default foreground and background colors are set here. Removes classes from the selected element(s). See Fullscreen API for more information. May eat line-breaks in certain situations. Tip: A range definition object should have some of the following properties: Note: Gets or sets the playlist's volume mute state (default: false). Returns the number of currently registered on-load handlers. They are defined via the Template API. An options object should have some of the following properties: Changes the disabled state of the target WAI-ARIA-compatible clickable element(s). Warning: To control aspects of your project based on the values contained within variables, see the <> and <> macros. If you want to play tracks in a sequence, then you want a playlist instead. Only when manually modifying the values of settings object properties, outside of the controls, would you need to call this method. Generates no output. Deprecated: Generally, this means only when the variable's value will change between the time the asynchronous macro is invoked and when it's activatede.g., a loop variable. The UISystem API object has been split into two APIs Dialog and UI, and some of its methods have also changed. Upon a successful match, the matching case will have its contents executed. Template API. Paste in the Base64-encoded media source as the passage's content. Returns a reference to the UIBar object for chaining. The Share dialog only displays linksspecifically, anything that creates an anchor element (). If you simply want to empty the selected element(s), not remove them outright, you should use an empty <> macro instead. Warning: See: When SugarCube is reloaded by the browser, it checks if a playthrough session exists and loads it to prevent any inadvertent loss of progress. Registers the passage as an initialization passage. Used to populate the story's banner area in the UI bar (element ID: story-banner). Does not affect script or stylesheet tagged passages, for Twine1/Twee. Engine API. Warning: If you have a property that uses an array of values, you will be able to use the various "tag" functions to . The StoryInit special passage is normally the best place to set up groups. Roughly equivalent to the :passagedisplay event. Local event triggered on the typing wrapper when the typing of a section starts. Note: Generally, you would use this for data that does not change and should not be stored within story variables, which would make it part of the history. By default, it simply returns non-deterministic results from Math.random(), however, when the seedable PRNG has been enabled, via State.prng.init(), it returns deterministic results from the seeded PRNG instead. Gets or sets the master volume level (default: 1). classes) guide for more detailed information. This macro has been deprecated and should no longer be used. State.prng.init() must be called during story initialization, within either your project's JavaScript section (Twine2: the Story JavaScript; Twine1/Twee: a script-tagged passage) or the StoryInit special passage. You cannot obtain data about the closing dialog from the dialog itselfe.g., title or classeswhen using the :dialogclosed event, as the dialog has already closed and been reset by the time the event is fired. Returns the processed text of the passage, created from applying nobr tag and image passage processing to its raw text. Creates a link that navigates forward to a previously visited passage. If your content consists of DOM nodes, you'll need to use the Dialog.append() method instead. If you need that kind of information from the dialog itself, then you may use the :dialogclosing event instead. Creates a multiline text input block, used to modify the value of the variable with the given name. TypeScript bindings for SugarCube APIs can found as the Definitely Typed package: @types/twine-sugarcube. This series is intended for. It would probably help if you were more specific as to your goal. It is further strongly suggested that you provide that same custom user namespace when removing them. Appends one or more members to the end of the base array and returns its new length. Making custom non-generic object types fully compatible requires that two methods be added to their prototype, .clone() and .toJSON(), to support cloningi.e., deep copyinginstances of the type. SugarCube features a configurable autosave system. To enable test mode while starting at a specific passage, right-click on a passage and select the Test Play From Here context menu item. Returns the description of the passage, created from either an excerpt of the passage or the Config.passages.descriptions setting. Roughly equivalent to the :passagestart event. Returns a reference to the current temporary variables store (equivalent to: State.temporary). You will also need to specify a .link-visited style that defines the properties visited links should have. As an example, the default replacement strings make use of this to handle various warning intros and outros. Loading is done asynchronously at run time, so if the stylesheet must be available within a tight time frame, then you should use the Promise returned by the function to ensure that the stylesheet is loaded before it is needed. SugarCube Snowman Arrays Arrays Chapbook Harlowe SugarCube Snowman Audio Audio Chapbook Harlowe SugarCube Snowman Conditional Statements . Starts playback of the selected tracks and fades them from the specified volume level to 0 (silent) over the specified number of seconds. Consider the following Harlowe link macros: The equivalent SugarCube code for each link might look something like this: SugarCube's <> and <